Deck nie je hotový a preto budem rád za vaše komentáre, liky alebo kritiky o tomto decku. Prosím napíšte mi čo by ste zmenili vy, čo je silné alebo slabé, čo by tam byť nemalo a pod... ďakujem
Hero: Arthas Menethil
Class: Death Knight
Hero Power: (2) Runic Power
Choose randomly:
Blood Rune: Steal from minion 1 health
Frost Rune: Freeze minion
Unholy Rune: Give to minion deathrattle "spawn 2/1 ghoul to DK side"
Special Ability:
Runeforging - Some spells like "Blood Strike" will enchant your weapon (if you have weapon) for this turn with special effect like bonus damage or healing
(This ability is like Overload or Combo - other Heroes cant own this cards, only Priest with Thoughtsteal and Mind vision)
Legendary card:
(4)
Frostmourne 2/7 - Deal 5 damage to your hero. Killing blows with Frostmurne will heal you +1 hp and give to your weapon +1 damage
Epic cards:
(8)
Syndragosa 7/9 - Battlecry: Cone of cold (mage spell)
(7)
Death and Decay - Deal *4* damage to ALL minions. For every dead minion heal DK for 1 hp
(5)
Horn of Winter - Give +2/2 to all friendly minions. Runeforging: Gain damage equal of buffed minions
Rare Cards:
(3)
Malformation - Change minion to 4/4 Abomination
(0)
Empowered Runic Weapon - gain 1 mana for this turn. Runeforging: Your weapon cant lose durability
(6)
Dark Valkyre 5/4 - Battlecry: Give to minion deathrattle "after death respawn to DK side without special effects"
(6)
Howling Blast Deal *4* damage to every freezed character. Freeze other characters except DK Runeforging: Attacking on freezed character will double your damage
(5)
Meat Wagon 3/6 Whenever a minion dies heal your minions +1 hp except Meat Wagon
Common Cards:
(4)
Death Gate - Summons random minion from your deck
(2)
Dark Simulation - Copy 1 spell card from enemy deck. This card is -1 mana cheaper
(5)
Gargoyle 3/5 - Windfury. At end of enemy turn heal this minion +3
(1)
Hungering Zombie 2/1 - Fighting 1vs1 and bouth characters dies, Zombie will rise with 1 hp with same effects
(1)
Mind Freeze - Freeze and silence a minion
(2)
Death Pact - Destroy friendly minion and give his health to your hero
(3)
Dark Command - Give to minion Charge and Taunt. Draw a card
Free Cards:
(4)
Necromancer 2/5 - Whenever a minion dies, spawn 1/1 ghoul to DK side
(4)
Icy Touch - Deal *3* damage and freeze target. Runeforging attacking on freezed target deal +3 damage
(1)
Runic Weapon 1/*3*
(3)
Blood Strike - Give to your hero +*3* attack this turn. Runeforging: Your attack will heal you +2 hp
(2)
Plague Strike - Give to minion -1/-1. Runeforging: Attacking on inflicted minion cant hurt you more than 3 damage
Level 2: (2)
Death Coyle - Deal *1* damage to enemy minion or Heal *2* hp to friendly minion. Draw a card
Level 4: (3)
Rise Dead - Spawns randomly: 1) Ghoul 3/2 Windfury 2) Skeleton warrior 2/5 with Taunt 3) Acoylte 3/4 +1 Spell damage
Level 6: (1)
Shatter - Destroy freezed minion
Level 8: (4)
Quel´Delar *2*/4
Level 10: (6)
Death Strike - Give to your hero +*5* damage.Runeforging: Killing a minion will draw 2 cards
Naposledy upravil/a Broxigaar32 03.04.2014 v 20:51:38.
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Diskuze
Sir Finley Mrrgglton 08.04.2014 20:16
Opäť to tu zazneje, ale je to pravda: na Hero Power je to až veľmi Overpowered. Ale karta Frostmourne alebo možnosť zahrať si za Arthasa ma nadchýna už len keď si to predstavím... Vloženie Frostmourne do hry a následne hromový hlas: Frostmourne HUNGERS!
milanko 07.04.2014 12:14
Hero power je strašne op však ak pala sumuje 1/1 prečo by mal dk sumovať 2/1 a ku tomu mať ešte dva spelly na použitie?Dk je proste strašne op.Ja osobne čakam že keď pride novy datadisk po wod a pridaju demon huntera tak pridaju ďalšich troch herov do hry a to demon huntera,dk a monka.
Honza4545 05.04.2014 23:36
Hero power bych spíše změnil.Už tak je ta hra na pokraji té náhody a progaming hře moc nesvědčí když tam jsou prvky náhody kor ještě když to bude hero power kterej bude fungovat na 3 způsoby.Horn of winter je celkem dost OP spolu s gargoyle.U Dark command a Death Coyle bych zrušil to draw a card.Jinak celkem ucházející a spíše bych to dal na hsfan než wowfan.
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