Tier 10 sety
Tier 10 sety - male
Tier 10 sety - female
Tier 10 - preview video
Tier 10 - set bonus
Death Knight
- 2 Pieces (Damage): Your Obliterate and Scourge Strike abilities deal 10% increased damage., and your Heart Strike ability deals 7% increased damage.
- 4 Pieces (Damage): Whenever all your runes are on cooldown, you gain 3% increased damage done with weapons, spells, and abilities for the next 15 second.
- 2 Pieces (Tank): Increases the damage done by your Death and Decay ability by 20%.
- 4 Pieces (Tank): When you activate Blood Tap, you gain 12% damage reduction from all attacks for 10 seconds.
Druid
- 2 Pieces (Balance): When you gain Clearcasting from your Omen of Clarity talent, you deal 15% additional Nature and Arcane damage for 6 seconds.
- 4 Pieces (Balance): Your critical strikes from Starfire and Wrath cause the target languish for an additional 5% of your spell's damage over 4 seconds.
- 2 Pieces (Heal): The healing granted by your Wild Growth spell reduces 0% less over time.
- 4 Pieces (Heal): Each time your Rejuvenation spell heals a target, it has a 2% chance to jump to a new target at full duration.
- 2 Pieces (Feral): Your Swipe (Bear) and Lacerate abilities deal 20% additional damage and the cost of your Rip ability is reduced by 10 energy.
- 4 Pieces (Feral): Your Enrage ability no longer decreases your armor and instead decreases all damage taken by 12%, and the periodic damage done by your Rake ability can now be a critical strike.
Hunter
- 2 Pieces: Your Auto Shots have a 5% chance to cause you and your pet to deal 15% additional damage for until cancelled.
- 4 Pieces: When your Viper Sting, Serpent Sting, and Wyvern Sting abilities deal damage, you have a 5% chance to gain 20% attack power for 10 seconds.
Mage
- 2 Pieces: Your Hot Streak, Missile Barrage, and Brain Freeze talents also grant you 12% haste for 5 seconds when the effect of the talent is consumed.
- 4 Pieces: Your Mirror Image ability also causes you to deal 18% additional damage for 30 seconds.
Paladin
- 2 Pieces (Damage): Your melee attacks have a 40% chance to reset the cooldown on your Divine Storm ability.
- 4 Pieces (Damage): Your Seals and Judgements deal 10% additional damage.
- 2 Pieces (Heal): The cooldown on your Divine Favor talent is reduced by 60 sec.
- 4 Pieces (Heal): Your Holy Shock spell causes the next Holy Light you cast within 10 sec to have 0.3 sec reduced cast time.
- 2 Pieces (Tank): Your Hammer of the Righteous ability deals 20% increased damage.
- 4 Pieces (Tank): When you activate Divine Plea, you gain 12% dodge for 10 seconds.
Priest
- 2 Pieces (Damage): The critical strike chance of your Shadow Word: Pain, Devouring Plague, and Vampiric Touch spells is increased by 5%.
- 4 Pieces (Damage): Reduces the channel duration and period of your Mind Flay spell by 0.5 seconds.
- 2 Pieces (Heal): After your Pain Suppression and Guardian Spirit talents expire on your target, they grant your target 10% increased healing received for 10 sec.
- 4 Pieces (Heal): Your Flash Heal spell has a 15% chance to reset the cooldown on your Circle of Healing and Penance Spells.
Rogue
- 2 Pieces: Your Tricks of the Trade ability now grants you 15 energy instead of costing energy.
- 4 Pieces: Gives your melee finishing moves a 13% chance to add 3 combo points to your target.
Shaman
- 2 Pieces (Enhancement): When you activate your Shamanistic Rage ability you also deal 12% additional damage for 15 second.
- 4 Pieces (Enhancement): Each time the beneficial effect of your Maelstrom Weapon talent reaches 5 charges, you have a 15% chance to gain 20% attack power for 10 second.
- 2 Pieces (Elemental): Your Lightning Bolt spell reduces the remaining cooldown on your Elemental Mastery talent by 1 second.
- 4 Pieces (Elemental): The cooldown on your Lava Burst ability is reduced by 1.5 seconds.
- 2 Pieces (Heal): Your Riptide spell grants 20% spell haste for your next spellcast.
- 4 Pieces (Heal): Your Chain Heal critical strikes cause the target to heal for 25% of the healed amount.
Warlock
- 2 Pieces: The critical strike chance of your Shadowbolt, Incinerate, Soulfire, and Corruption spells is increased by 5%.
- 4 Pieces: Each time your Immolate and Unstable Affliction spells deal periodic damage, you have a 15% chance to gain 10% damage done by you and your pet for 10 seconds.
Warrior
- 2 Pieces (Damage): When your Rend and Deep Wounds abilities deal damage you have a 2% chance to gain 20% attack power for 10 seconds.
- 4 Pieces (Damage): You have a 30% chance for your Bloodsurge and Sudden Death talents to grant 2 charges of their effect instead of 1, reduce the global cooldown on Execute or Slam by 0.5 seconds, and for the duration of the effect to be increased by 100%.
- 2 Pieces (Tank): Your Shield Slam and Shockwave abilities deal 20% increased damage.
- 4 Pieces (Tank): Your Bloodrage ability no longer costs health to use, and now causes you to absorb damage equal to 20% of your maximum health.
Tier 10 - Relics/ Sigils atd
Death Knight
- Item - Death Knight T10 DPS Relic (Obliterate, Scourge Strike, Death Strike) - Your Obliterate, Scourge Strike, and Death Strike abilities grants 73 Strength for 15 sec. Stacks up to 5 times.
- Item - Death Knight T10 Tank Relic (Runestrike) - Your Rune Strike ability grants 44 dodge rating for 15 sec. Stacks up to 5 times.
Druid
- Item - Druid T10 Feral Relic (Rake and Lacerate) - The periodic damage from your Lacerate and Rake abilities grants 44 Agility for 15 sec. Stacks up to 5 times.
- Item - Druid T10 Balance Relic (Moonfire and Insect Swarm) - The periodic damage from your Insect Swarm and Moonfire spells grants 44 critical strike rating for 15 sec. Stacks up to 5 times.
- Item - Druid T10 Restoration Relic (Rejuvenation) - The periodic healing from your Rejuvenation spell grants 32 spell power for 15 sec. Stacks up to 8 times.
Paladin
- Item - Paladin T10 Retribution Relic (Crusader Strike) - Your Crusader Strike ability grants 44 Strength for 15 sec. Stacks up to 5 times.
- Item - Paladin T10 Holy Relic (Holy Shock) - Your Holy Shock spell grants 85 spell power for 15 sec. Stacks up to 3 times.
- Item - Paladin T10 Protection Relic (Shield of Righteousness) - Your Shield of Righteousness ability grants 73 dodge rating for 15 sec. Stacks up to 3 times.
Shaman
- Item - Shaman T10 Elemental Relic (Shocks) - Your Earth Shock, Flame Shock, and Frost Shock spells grant 73 critical strike rating for 15 sec. Stacks up to 3 times.
- Item - Shaman T10 Enhancement Relic (Stormstrike) - Your Stormstrike ability grant 146 attack power rating for 15 sec. Stacks up to 3 times.
- Item - Shaman T10 Restoration Relic (Riptide) - Your Riptide spell grants 85 spell power for 15 sec. Stacks up to 3 times.
Naposledy upravil/a Jerryky 04.11.2009 v 18:36:38.
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Diskuze
unname 17.10.2010 11:29
LOL ten warrior a druid vypada krutě
Adamal 21.01.2010 18:20
K tomu setu rouga by měli dát ještě bonus:
Increased underwater breathing
Nekros 02.01.2010 21:05
no takze nejlepsi undead mage to je bomba a warior taki hruby jinak jako seci classy v pohode az na paladina ten jediny vypata jako cloth ...a je plate no proste hruza ale patri jim retardinum zajebanym taky bugly class ten pala....jina rogue je hafo az na head to je prisera
Nekros 02.01.2010 20:21
Ja mam pocit ze kazdy set je plate tak mi to vyzera...
GraPe 02.01.2010 18:41
me se naopak pala set libi neni tak prehnany jak rogue set
Jeli 01.01.2010 01:15
tauren warr upe IMBA
Sir Finley Mrrgglton 31.12.2009 13:28
omg ten rogue vypada jak strasak na odhaneni vran z pole
Jerryky 24.11.2009 00:49
Konecne dobri (aj alliancny) mag Uz sa tesiim
Empatic 15.11.2009 10:28
víc se mi líbily tbc sety
Wrent 15.11.2009 09:57
Mě se nejvíc líbí Priest ten je fakt hezkej a pak ještě warra
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